Challenges
What are Challenges
Challenges are game specific tasks that a player has to accomplish within a specified timeframe. Every challenge has multiple levels. Players completing the challenges are rewarded
Challenges can be Seasonal or Daily based on their time for completion
Seasonal Challenge
These are challenges that are live throughout the season. Season is more than a day and can be as long as a week or a month. [How to configure Seasonal Challenge]
Daily Challenge
Active on a specific day. [How to configure Daily Challenge]
What are the different types of challenges that can be configured
Below are the types of challenges. These challenges are completed as per the description listed
Type | Challenge Completion Criteria |
---|---|
Wager | When a player wager {X} {cash flag} through the season/day |
Play | When a player play(s) {X} {cash flag} matches through the season/day |
Win | When a player win(s) {X} {cash flag} matches through the season/day |
WinStreak | When a player win(s) {X} {cash flag} matches in a row through the day |
PrimaryScore | When a player scores {X} points in {cash flag} matches through the season/day |
SecondaryScore | When a player completes {X} number of secondary metrics in {cash flag} matches through the season/day |
CompleteChallenge | When a player completes {X} number of challenges through the season/day |
DailyCheckin | When a player logins for {X} number of days through the season |
Deposit | When a player deposits {X} in {currency flag} through the season/day |
DepositNTimes | When a player deposits {N} times in {currency flag} through the season/day |
Invite | When a player successfully invites {X} friend(s) to the app through the season/day |
InviteXDeposit | When a player successfully invites {X} friend(s) to the app and they deposit {X} {currency flag} through the season/day |
InviteNDeposit | When a player successfully invites {X} friend(s) to the app and they deposit {N} times in {currency flag} through the season/day |
xpPoints | When a player scores {X} XP points through the season/day |
xpLevel | When a player progresses to {X} level(s) through the season/day |
Winning | When a players win(s) {X} {cash flag} through the season/day |
How many levels does a challenge have
Challenges can have any number of levels. Players are rewarded at every level of the challenge. Once the player completes all the Levels^^ of the challenge, that challenge gets completed. Check out How to configure levels within a challenge
How is the player rewarded for completing a level or a challenge
At every level the player is credited with points called Challenge Points^. Players accumulate points from different Levels of different challenges to achieve Milestone. Milestone rewards can be in the form of Coins, Tickets, Token, Power-ups, or Cash. Check out [How to setup Milestones & Rewards]
How to create a new Season
Season can be created from the Challenges sections under Liveops
Click on Create Challenges to setup new challenges /
Clicking on the Create Challenge button will open a new configuration. 4 Sections are to be filled for setting up Challenges
Basic Configuration
This section is used to configure details for the season
ID - None while configuring. Will auto-fill post challenge creation
Season Challenges Name - Any name for future reference use. This will not be displayed anywhere on the application
Duration - Time (in seconds) for which the season will run
Tip
For a 7 Day season time will be 604800
Extra Time Before Start - Buffer time (in seconds) to be displayed before the start of the season
Extra Time Before End - Buffer time (in seconds) to be displayed before the end of the season
Currency - Select USD always
Season Challenge Type - Select SEASON_CHALLENGE
Rewards
This section is used for setting up MIlestone Rewards
Season can have any number of Milestones. It is mandatory to have at least Reward Details 1 for each Milestone.
Gift Box - Icon to be displayed on the Milestone. If None is selected the default icon of Reward Type^ will be show
Required CP Points - Challenge Points required for completion of Milestone
Reward Details has the following mandatory fields
Amount - Reward Value
Duration - 0
Reward Type - Virtual Currency (Tickets or Coins), Cash
Currency Type - USD
Tip
As per the below image player will be credited with 30 Coins after accumulating 20 Challenge Points
Season Challenges
This section is used for challenges that run through the Season
There can be any number of such challenges in a season
Each challenge can have multiple levels
To setup Challenge 1^^ below details are required
Criteria
Type - regular
Name - To be displayed on the Season card title (Raise-the-Stakes)
Description - Description on the Season card (Spend {X} JRB tokens)
Hero Challenge - Challenge you want to highlight in the application. ? symbol appears on the Season card if selected. Clicking on the ? symbol opens up a pop-up. Title - Pop-Up Title (JRB tokens Spent) Description - Wager JRB tokens throughout the season to earn rewards Column - Total JRB token Spent
Key - Type of the Challenge. Refer to table 1
Cash Flag - Criteria for the Challenges. Refer to table 1 Game Mode - Seasonal
Gift Box - Icon to be displayed on the Milestone. If None is selected the default icon of Reward type will be shown
Level Details Parameter - Criteria to complete a Level
Amount - Amount to be rewarded on completing a level
Duration - 0
Reward Type - Reward type to be awarded. This is kept as CP Points
Currency Code - USD
Repeat the above steps to add another level
Daily Challenges
This section is used to set up Challenges for each Day of the season.
Each Day represents a Set.
Every Set can have multiple challenges in it
To set up challenges within a Set follow the same steps for challenges 1 creation^^
Click on the first ‘+’ symbol at the end of challenges 1 to create multiple challenges within a set
Click on the second ‘+’ symbol at the end of the Set to create a new Set
After creating all the Seasonal & Daily Challenges click on the Submit button
Once the Season is created only the Text/Description related option can be changed. All the parameters, challenge types etc cannot be changed For future purpose you can reuse the challenges by creating a clone and resetting the start time of the challenge